Nostapyrax Scenario Book

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Nostapyrax Scenario Book

Postby 348 White » Thu Nov 20, 2014 11:25 am

The book is about 90% written and will be finished as a few details emerge from the WIP Gazeteer.
Still needing a good title 'Bright Lights, Dark Waters' is a possible one. Besides an appendix listing new talents, skills, equipment, spells and a piece on adventuring underwater it will include the folloiwing adventure pieces ~

The Curse of the Wave Cutter
The last words of a dying man is believed to have doomed the attempts to build a trading vessel which was designed to become the fastest merchant ship of Uma’s seas and oceans. Is the shipyard truly haunted and what are the motives of the individuals taking a keen interest in the third attempts to build the ill-omened Wave Cutter?

Three Brothers, Three Paths
The request of a dying father sends the adventurers on a series of investigations throughout the streets and alleyways of Nostapyrax. Their quarry proves hard to find and soon recent deeds and old enmities attract danger.

Sunken Honour
Good pay is offered for helping to excavate treasure from the ruins of a Pelosian flagship that was sunk during the raid against the city two years ago. But the dead are rumoured to begrudge a disturbing of their rest and braving the deep waters of the bay soon proves to be a hazardous experience.

Night at the Gallery
As a mad vandal undertakes a night time crusade against the statues of the city, Melissa Onassi, a rich young widow, hires a competent band to protect the wondrous collection of objects she has gathered together in her gallery. Now, as midnight nears, stealthy figures flit towards the gallery...

You Only Die Thrice

A missing scribe of a Pelossian trading mission is sought amongst one of the most unwelcoming slums of the city. Just what is the importance attached by mysterious individuals to an insignificant clerk, and where and how will the trail end?

Adventure Seeds
Mystery and danger abound in five scenarios which are presented to be developed and tailored to a campaign set in Nostapyrax. ‘Power Games’, ‘The Calloused Hand’, ‘Bones and Ashes’, ‘Tournament of Might’ and ‘the Mirror of Zilla Lars’ incorporate adventures ranging through different areas of the city and also add significant details about aspects of life in the City of Flame.
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Re: Nostapyrax Scenario Book

Postby 348 White » Wed Dec 03, 2014 1:54 pm

Provisional title currently 'Bright Flames, Dark Waters'.
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Re: Nostapyrax Scenario Book

Postby 348 White » Mon Feb 02, 2015 5:08 pm

Coming up to to 80,000 words. Another Scenario added trhat iset in the Raphaelian District of the city, more Scenario Seeds and Appendix pieces which include new cultural talents and weapons etc , a new rune, a new deamon and other bits and pieces.

Three Brothers, Three Paths
The request of a dying father sends the adventurers on a series of investigations throughout the streets and alleyways of Nostapyrax. Their quarry proves hard to find and soon recent deeds and old enmities attract danger.
Night at the Gallery
As a mad vandal undertakes a night time crusade against the statues of the city, Melissa Onassi, a rich young widow, hires a competent band to protect the wondrous collection of objects she has gathered together in her gallery. Now, as midnight nears, stealthy figures flit towards the gallery...
You Only Die Thrice

A missing scribe of a Pelossian trading mission is sought amongst one of the most unwelcoming slums of the city. Just what is the importance attached by mysterious individuals to an insignificant clerk, and where and how will the trail end?

The Jannet Job
Whilst most of the Raphelians of the city throw themselves into a weeklong revel of rumfusti and nationalism fuelled, wild partying, others are discretely engaged in private enterprises. Bold individuals plan to perform a cunning heist is planned in the very heart of the Otavo Grenni crime organisation’s home territory.

Sunken Honour
Good pay is offered for helping to excavate treasure from the ruins of a Pelosian flagship that was sunk during the raid against the city two years ago. But the dead are rumoured to begrudge a disturbing of their rest and braving the deep waters of the bay soon proves to be a hazardous experience.

The Curse of the Wave Cutter
The curse of a dying man is believed to have doomed the attempts to build a trading vessel which was designed to become the fastest merchant ship of Uma’s seas and oceans. Is the shipyard truly haunted and what are the motives of the individuals taking a keen interest in the third attempts to build the ill-omened Wave Cutter?

Adventure Seeds
Mystery and danger abound in scenarios which are presented to be developed and tailored to a campaign set in Nostapyrax. Besides an examoin ation of various Citywide disasters and plot hooks, further scenarios are provided; ‘Power Games’, ‘The Calloused Hand’, ‘Bones and Ashes’, ‘Tournament of Might’ and ‘the Mirror of Zilla Lars’ incorporate adventures ranging through different areas of the city and also add significant details about aspects of life in the City of Flame.
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Re: Nostapyrax Scenario Book

Postby netobvious » Thu Feb 12, 2015 12:10 am

The name "You Only Die Thrice" is the one that has seduced me most. :oops:
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Re: Nostapyrax Scenario Book

Postby 348 White » Fri Feb 20, 2015 10:20 pm

The six scenarios all have a variety of plot hooks and usually three or more suggestions for follow on adventures. The half dozen scenario seed catagories that follow them have around three or so adventure paths or ideas (though War, Fire, Flood and Pestilence has thirteen).

Provision is made for optional, patrons, informants and rivals in the different adventures, many of whom have the potential to crop up throughouty the course of a long campaign in the city.
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Re: Nostapyrax Scenario Book

Postby 348 White » Mon Mar 23, 2015 8:01 pm

Is anyone on this forum running an OT campaign at the moment?
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Re: Nostapyrax Scenario Book

Postby 348 White » Mon Mar 30, 2015 8:09 pm

348 White wrote:Is anyone on this forum running an OT campaign at the moment?


Nudge.

90,000 words down and in need of playtesters who have a group to run the games with.
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